What is it?
Kosmik procedurally generates space imagery in a pixelized retro style, inspired by (and hopefully similar to) the visuals of computer games from the early 1990s, such as the original Master of Orion.
The current incarnation of Kosmik is a Mastodon bot posting a freshly generated image to @firstname.lastname@example.org each day around 5 pm CET. The image shown above is the first image that the first Kosmik posted on Twitter in early 2022.
All pictures posted by Kosmik are available under a Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) license.
I developed the current version of Kosmik in Kotlin using
- openrndr as 2D graphics API and
- K.jpg’s OpenSimplex 2 implementation of Open Simplex Noise as basis for texture generation.
The font used in the signature is SinsGold by somepx.
Here’s a list of some online resources (likely to grow over time) that I found helpful during the development of Kosmik:
- Applying noise
- Generating nebulae